Why DirectCGF

  • Disruptive Computer Generated Forces for high fidelity battlespace generation
  • Maximizing reuse and productivity gains with breakthrough user interface
  • Tactical Data Link automatic and intelligent behavior
  • Powerful simulation engine based on Directsim (French MoD middleware)
  • Fully interoperable (HLA/DIS, SIMPLE, CBML, DDS)
  • Open and modular architecture for end user plug-in addition
  • Ready to use set of models through dedicated bundle (platforms, sensors, weapons, electronic warfare, communication)
  • Ready to interface with leading market solutions for multi-level tactical simulation

Applications

  • Generation and animation of advanced entities behaviors (cinematic, weapon system, tactical data link) to improve training applications (Simulators or LVC) with more complex and realistic synthetic environments.
  • Design of future systems or systems of systems and evaluation of performances through Battlelab environment.
  • Test and stimulation of operational systems in a fully or partially simulated environment.
Experience latest DIGINEXT Training and Simulation systems at I/ITSEC 2016
Oct
27
2016
From November 28 to December 01 2016 you can meet us at I/ITSEC in Orlando (USA),...
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Join DIGINEXT at IDLS 2016 - Booth #6
Oct
27
2016
DIGINEXT will be present at IDLS Show to be held in Maastricht, the Netherlands,...
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Release of DirectCGF 2016 Summer Edition
Jul
07
2016
DirectCGF 2016 Summer Edition is now available For a complete description of the...
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DIGINEXT's upcoming events
Jun
29
2016
Find DIGINEXT at the following upcoming events If you would like to arrange a...
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